Building Better Battle Maps

Building Better Battle Maps

If it were up to us, we would have every town and city in the world designed and built with tank warfare in mind. That way we could create battle maps in Gamma Protocol that were exact copies of real world locations without any effort at all. But it’s not up to us. Unfortunately, most town and city layouts just aren’t very much fun to recreate in a videogame if you want to enjoy driving tanks through the streets and firing off artillery shells at your friends. For them to be fun, we have to put in some hard work on the designs. But that doesn’t stop us making maps that aren’t based in reality. And with the battle maps we’re making for Gamma Protocol, we’ve tried to keep a flavor of the era with all of our buildings.

The Outskirts map has some excellent examples of this. The cinema that sits in the center of the map is modelled on German cinemas from the 1930s, and the industrial factories just across the street are straight out of the 1940s. There’s a real treat for glass house fans in the park south of the cinema – a beautiful late 19th century glass palace that you’ll probably miss the first time you’re fighting there. It’s like a giant, crystal Easter Egg on the banks of a glittering lake!

One map that is as close to a recreation as we can get is that of Mülheim Airport. The main airport building, the runway and the grounds immediately outside are exact copies of the airport as it was in the 1940s. The fun we’ve added here involves destroying part of the building to allow your tanks to drive right through it, but apart from that, in Gamma Protocol Mülheim Airport looks exactly as it did way back in 1946.

Muelheim Flughafen Gamma Protocol