Blog

Gamma Protocol Village Map

As game development progresses, and the design team get to grips with the gameplay, we’ve been creating new maps. It’s one of the odd things about game design and development, you don’t really know what you’ve got until you’ve got it right in front of...

For the uninitiated, a tank’s caterpillar tracks are there for one thing, to get a vehicle that could weigh as much as 100 tons (and we’re not even going to think about the monstrous 180+ tons Panzer VIII Maus) moving through rough terrain. But as anyone...

If it were up to us, we would have every town and city in the world designed and built with tank warfare in mind. That way we could create battle maps in Gamma Protocol that were exact copies of real world locations without any effort...

When we first started to design Gamma Protocol, after the initial “wouldn’t it be cool…” moments, when we sat down and really started to think about how it would work, we realized that for it to be an effective game we couldn’t just cram a...

A great deal of R&D has gone into the design of each vehicle in Gamma Protocol. Just from looking at our line-up of vehicles, you can see the amount of detail included. Each tank, SPG, scout, fighter, bomber and battleship is modelled on its real-life...

One of the key features of Gamma Protocol is the mixing up of different battle spaces which are incorporated into each other. Nowhere is that more obvious than in the blurring of lines between air and ground combat, with fighter planes and bombers able to...

So much stuff has happened since we last shot a video for Gamma Protocol we thought it high time we produced another one and – hoowee! – if it isn’t the coolest one we’ve shot yet! It’s the first time we can show off in-game footage....

We’ve been busy over the weekend putting together a new teaser trailer with some more sneak peeks of gameplay to show off. We’ve got some seriously cool air-to-ground attack footage in this video – this is in-game stuff that you’ll see whenever you attack ground...

One of the things we’re most excited about in Gamma Protocol is the mixing up of different battle spaces. You don’t just have command over tanks and scout vehicles, you also have self-propelled anti-aircraft vehicles at your disposal. And that’s because Gamma Protocol’s air maps...

Before we unleash our ground units into the game proper, we take them for a spin in the test center. And in Gamma Protocol, that means we send them out onto the test deck and put them through their paces. In here, we can see...